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Hashbass x Warren Mendonsa - Infinite Worlds

Role

3D Artist, VFX Artist

Approach & Execution

Built a full 3D environment from scratch for the CG inserts. Modeled, lit, and rendered each world to match the track's sonic texture, then integrated the CG moments into the live-action edit so the transitions felt intentional rather than pasted in.

A full 3D environment for CG inserts integrated into the music video. Designed as a hybrid visualizer blending live action with stylized CG moments.

Environments were constructed to complement the track's sonic texture. The CG was there to expand the world, not distract from the performance.

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